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My experience of Runescape in 2006 was mainly this: grind for hours, buy a few shiny new gear, smash keyboard upon realising my combat level wasn't high enough to equip it, grind combat degrees, equip gear, get murdered in the Wilderness, lose shiny new gear, replicate. Every month or two I would decide it was time to initiate a new account, motivated by a few expert build I'd OSRS gold seen or an inexplicable urge to live a simple life and become some sort of fabled hermit. Frankly, 12-year-old me thought that would be an enjoyable thing to do.
Logging into Runescape is like coming home to discover your parents have gotten a new dog without telling you, and they absolutely refuse to say what happened to a beloved Brassica Prime. At first you might sulk and long for your puppy that once was, but soon enough you begin to notice the pet is gorgeous compared to its haggard predecessor. It will all sorts of new tricks, it has charm and character, heaps of endgame content and doesn't need to be fed or walked as often.
Where Runescape used to involve offering up one's hands to hours, or days, of grinding for piecemeal progress, now it hands out flat increases with a regularity that's hard to stomach if you can remember sinking 20 hours of continuous play into acquiring just half of the XP you need to level up.
Out of blind habit, I invest my initial hours mining ore, killing cows, burying bones, chopping wood and light fires. Happy with my advancement, I place an extra eight hours into fostering my abilities. At this time my overall impression is that Runescape has just gotten prettier and easier, which would not be enough to drag me buy RS gold back into its F2P clutches.
What did manage that (I begrudgingly admit) was the amount and quality of quests to be performed in RuneScape. Quests are everywhere, and each one is its own foray into a very small fragment of Runescape lore. They also come in all sizes and shapes, from shearing sheep and running errands to slaying dragons or planting your own prison escape.
Runescape's tone is joyously light, and with fewer level cap hurdles to jump over you are free to adopt and explore it without submitting to the mill. That is great, because Runescape's quests haven't really required you to use skills aside from combat, and have generally incorporated puzzles or interactive elements which have more in common with old school point-and-click experience games than fantasy questing.
Areas that used to be empty are now brimming with NPCs, quests and stories. Each inch of the world has been filled in, or sometimes expanded, so as to incorporate all the characters, enemies and also features that Jagex are busy stuffing into the match for the past decade. The simple fact that Runescape is an internet game is now a bonus as opposed to its primary attraction. Jagex may take their match entirely offline and it might still be worth playing.
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